An additional platform is on the left side of the track, and as a result the platform following the previous platform's ramp is wider.Arrow tiles have different graphics, and some arrows are missing.The diverging turns were shifted slightly.There are additional ramps with lava pools in the top and bottom section.There are many more lava bubble tiles than in the final version.There are less coins and ? Blocks scattered around the track.An additional STOP is placed halfway through the track.The top straightaway is shifted down from where it is in the final version.The coin formation is wave-shaped instead of crown-shaped like in the final version, and there are no coin lines scattered through the course.There are more zippers and less ? Blocks.The arrows are slightly positioned differently.In the final, they start moving in the second lap. Thwomps always move during the 1st lap.In Grand Prix Mode, no thwomps are visible.The arrows graphics are on a flat surface instead of bricks.Coins and ? Blocks are in different positions, and there are fewer of them compared to the final version.The track is colored uniformly rather than having a dark-colored portion.Also, an zipper and ramp were added before the ? block. The ? block that's closer to the hole has been moved closer to the finish line.Apart from a different number of objects and their positions being different, many tiles on the edge are not present.The bottom left straightaway is shifted down from where it is in the final version.The shortcut is slightly longer, making the shortcut easier to use.Some tiles on the edge of the track are missing.The big jump bar after the fourth turn is missing.The coins, ramps, and ? Blocks are in different positions, and there are fewer of them compared to the final version.The only items that are obtainable are feathers, mushrooms and rarely stars, possibly to test shortcuts.There are no darker wood planks in the tileset yet.The falling animation for the frail blocks doesn't exist yet so the blocks simply disappear when touched.The placement of the piranha plants differs a bit from the final version.The top-right and bottom-right inner walls are not diagonal, but straight walls.There are unused oil slicks that do not appear in the final version.The big mud puddle is split up into smaller sections of offroad.The wall at the middle was shifted down where it is in the final.There are a few more rough patches of dirt than in the final version.The ? Blocks are in a completely different position.The top-right inner wall is not diagonal, but straight walls.There is no mud at the bottom of the track and no bumps on the top part.
![suiper mole kart suiper mole kart](https://is3-ssl.mzstatic.com/image/thumb/Purple/v4/99/f9/c5/99f9c51d-2aea-abe4-e70d-526d920630bf/source/512x512bb.jpg)
Piranha Plants are absent in Grand Prix.There are no choco puddles in the tileset yet.There are substantially more Monty Moles in the bottom part of the course.The bottom-right turn is much wider, and then the road is a straight narrow path as opposed to bending like the final version.After the bend following the bridge, the path is straight rather than bending like the final.It also lacks the top bridge straightaway. Top-right is a much narrower bending road than the final game's.
![suiper mole kart suiper mole kart](https://vignette4.wikia.nocookie.net/fantendo/images/1/10/Monty_Mole_2.0.png)
![suiper mole kart suiper mole kart](https://www.mariomayhem.com/downloads/sprites/mario_kart_ds/mario_kart_ds_deserthills.png)
There is a shortcut at the bottom left of the track.It contains a bridge that doesn't appear in the final.Has a diverging road that passes through the lake, as well as a straight path at the bottom of the track.This early track was featured in various prerelease screenshots from just before the game was released. The final track replaces the Monty Moles with pipes. The road at the bottom is straight and littered with Monty Moles, rather than the large bending road in the final.There's also an additional shortcut at the bottom of the track. There is no walls that cover outside of the bridge.There are more bush tiles than the final.The lake is much larger than the final.The ? Blocks are before and after the bridge.In Grand Prix mode, only one Monty Mole is visible at a time, but it jumps out of different holes.Overlay objects for coin groups didn't exist yet, only the single coin does.